High Five Unleashed

Olympiad

Fair matchmaking on High Five Unleashed: fairer opponents, no same opponent over and over, fewer clan fights and no feeding.

Friday – Sunday · 21:00 – 00:00 GMT+2Class-free matchesPoints unchanged

Server time: 19:00 – 22:00 UTC

At a glance

6

players waiting

A round needs at least 6 players waiting, so you can't simply register together with a friend and get each other.

1

character per PC

Only 1 character per PC / account can be registered or fighting at the same time.

0

changes to points

Points per fight, rewards, weekly limits and hero selection work exactly as before.

What changed

You still register at the Olympiad Manager as usual. What happens after that is new.

BeforeNow
PairingRandom shuffle of the queueThe fairest fights are picked from everyone waiting
Same person twiceMain + alt from one PC could fight each otherOnly 1 character per PC / account registered or fighting
Same opponentOften again and again in a small queueNot your last opponents right away; many repeats in one day get rarer and rarer
ClansIgnoredOther clans preferred; clanmates only after a short wait
Point gapsAny gap, any timeCloser points on busy days; very big gaps only after a longer wait
WaitingFirst or last in the list always sat outFair: never the same player twice in a row

An Olympiad day

What the server does from the first registration to the end of the period.

  1. 21:00 GMT+2Battles open

    The day starts fresh: nobody has fought anybody yet today.

  2. RegisterJoin the queue

    Register at the Olympiad Manager. The server checks that no other character from your PC or account is already registered or fighting.

  3. RoundsRound check

    Matchmaking starts once enough different players are active. Rounds are made regularly from everyone waiting — never with fewer than 6 waiting.

  4. PairingFairest fights

    Every possible pair is weighed, pairs that are not allowed are dropped, and the fairest set of fights goes to the stadiums.

  5. FightBattle

    Teleport, fight, result saved.

  6. AgainBack in the queue

    Register again: the server remembers who you fought today, so the next opponent is someone else.

  7. 00:00 GMT+2Battles close

    Running fights finish normally.

How your opponent is chosen

No more random pairing. The server weighs every possible pair of waiting players and picks the fairest fights.

Point gap

Closer Olympiad points make a better pair. On busy days this matters more; if you wait longer, a wider gap is accepted.

Already fought

Someone you already fought today is a worse pair — the more often, the worse.

Same clan

Players from your clan or alliance (also recent ones) are a worse pair, so another clan is chosen when one is free.

Luck

A little randomness keeps pairs varied, so nobody can predict or arrange their opponent.

Example: who fights Ravenna?

Each colour is a reason why the match is worse — shorter bar = better match. Hover or tap a colour.

Point gapAlready foughtSame clanLuck
Ravenna (62)Torvald (54)Chosen
Point gap— A few points apart, new opponent, different clans
Ravenna (62)Kestrel (60)
Point gapAlready fought— Closest points — but they just fought
Ravenna (62)Mordin (61)
Point gapSame clan— Almost equal points — but same clan

Quiet days and busy days

How many players are active decides what matters most.

YouWhere your opponent usually comes from (by points)
Quiet
← fewer pointsmore points →

Everyone rotates, so you face as many different players as possible.

Busy
← fewer pointsmore points →

You meet players closer to your points more often.

Very busy
← fewer pointsmore points →

Close points and other clans strongly preferred — but never fixed brackets.

Pairs that have to wait

The longer you wait, the more opponents are allowed, so nobody is stuck.

Your last opponentsNot again right away
The same pair many times in one dayRarer and rarer
Very big point gapAfter a longer wait
Clanmates, while players outside your clan are activeAfter a short wait

A strong player can't quickly farm a low-point player, and two friends can't keep feeding each other.

Clans

Other clans first

Players from another clan are preferred as opponents.

Clanmates after a short wait

Clanmates only fight each other after a short wait — or right away if there is nobody else to fight.

Recent clans count

Leaving your clan for the weekend doesn't help: recent clan and alliance membership still counts.

Match announcements

When an Olympiad match starts, everyone online sees it in chat in green — so you know the Olympiad is running without standing in town. Only starts are announced, never who won.

Options → Chat → Olympiad MatchesShow or hide the line per chat tab.
/olymatchesTurn all match announcements on or off at once.

Season rules (High Five Unleashed)

Friday21:00 – 00:00 GMT+2
Saturday21:00 – 00:00 GMT+2
Sunday21:00 – 00:00 GMT+2

Server time: 19:00 – 22:00 UTC

Opens at Stage 2

Class-free (non-classed) individual matches only

Validation period – 6 hours

Reward points are 1/4 of the original amount (Olympiad runs weekly)

Gear enchant is capped at +6 during matches

At least 15 matches to receive the points reward; max 100 matches per week

Grand Olympiad Manager: Vesper items from Stage 3, Vorpal items from Stage 4

FAQ

Yes, when they are the fairest match available — but not every round. They get different opponents in between.